AI Insights · Timothy · April 2025
Top 5 Anime Games on Unified Platform in the US: Q1 2025
Explore the performance of top anime games in the US during Q1 2025, featuring download, revenue, and active user trends from Sensor Tower.
In the first quarter of 2025, the anime gaming sector in the United States demonstrated notable dynamics across the top five games on a unified platform. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends.
DRAGON BALL Z DOKKAN BATTLE saw a significant peak in weekly revenue, reaching approximately $6.3M in late January. Download numbers increased mid-quarter, with a notable high of around 42.6K in February. Active users climbed from 177K at the start of the quarter to a peak of 311K, before a gradual decline.
DRAGON BALL LEGENDS experienced a fluctuating revenue pattern, with a remarkable surge to about $2.3M in late March. Weekly downloads remained stable, with a slight increase towards the end of the quarter, peaking at 34.5K. Active users started at 543K, with a gradual decrease to 472K by the end of March.
Solo Leveling:Arise showed a steady increase in weekly revenue, culminating at $433K in mid-March. Download numbers saw a peak of 66.8K in March, while active users grew from 103K to a high of 290K in February before stabilizing.
Yu-Gi-Oh! Master Duel had a revenue boost reaching $472K in early February. Downloads peaked at 16.4K in the same period. Active users maintained a steady increase, reaching 83K by the end of the quarter.
The Seven Deadly Sins experienced a revenue peak of $365K in late February. Downloads were relatively low, with a maximum of 5.4K at the year's start. Active users hovered around 21K throughout the quarter.
For more detailed insights into these trends, visit Sensor Tower.